opengameapp
opengame-dsh
OpenGame browser-game Skill bundle for DeepSeek Harness
- Stars
- 0
- Language
- JavaScript
- Created
- Aug 16, 2026
- Updated
- Aug 16, 2026
Introduction
OpenGame for DeepSeek Harness
An OpenGame-maintained community bundle that adds a browser-game planning and building Skill to DeepSeek Harness.
The preview helps an agent turn a rough idea into a compact game SPEC, choose a browser runtime, build or improve a small playable prototype, and optionally hand the result to OpenGame Studio.
Install the preview
DeepSeek Harness is currently a developer preview. Node.js 24 is recommended for the current Harness release. Install this bundle into an isolated profile and pin the release tag:
npx @deepseek-ai/dsh plugin --profile opengame add \
github:opengameapp/opengame-dsh#v0.1.0-preview.1
npx @deepseek-ai/dsh --profile opengame
Then ask DeepSeek Harness to use opengame-browser-game-builder, for example:
Use opengame-browser-game-builder to turn my idea for a relaxing physics game
into a focused browser-game SPEC and playable prototype.
Included
- One packaged
opengame-browser-game-builderSkill. - A one-question-at-a-time flow for vague ideas.
- A compact SPEC covering mechanics, controls, constraints, non-goals, and success criteria.
- Originality, asset-rights, browser QA, and honest-verification guardrails.
- Optional links to OpenGame Showcase and OpenGame Studio.
Preview boundary
This version does not sign in to OpenGame, spend credits, call OpenGame APIs, publish games, or deploy a runtime. It is a local Skill bundle. A future MCP adapter can add authenticated tools without changing this Skill contract.
OpenGame is not affiliated with or endorsed by DeepSeek. DeepSeek Harness is a project of DeepSeek; this repository is an independent community integration.
Validate locally
npm test
npm run validate
npm pack --dry-run
License
MIT-0