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opengameapp

opengame-dsh

OpenGame browser-game Skill bundle for DeepSeek Harness

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0
Language
JavaScript
Created
Aug 16, 2026
Updated
Aug 16, 2026

Introduction

OpenGame for DeepSeek Harness

An OpenGame-maintained community bundle that adds a browser-game planning and building Skill to DeepSeek Harness.

The preview helps an agent turn a rough idea into a compact game SPEC, choose a browser runtime, build or improve a small playable prototype, and optionally hand the result to OpenGame Studio.

Install the preview

DeepSeek Harness is currently a developer preview. Node.js 24 is recommended for the current Harness release. Install this bundle into an isolated profile and pin the release tag:

npx @deepseek-ai/dsh plugin --profile opengame add \
  github:opengameapp/opengame-dsh#v0.1.0-preview.1

npx @deepseek-ai/dsh --profile opengame

Then ask DeepSeek Harness to use opengame-browser-game-builder, for example:

Use opengame-browser-game-builder to turn my idea for a relaxing physics game
into a focused browser-game SPEC and playable prototype.

Included

  • One packaged opengame-browser-game-builder Skill.
  • A one-question-at-a-time flow for vague ideas.
  • A compact SPEC covering mechanics, controls, constraints, non-goals, and success criteria.
  • Originality, asset-rights, browser QA, and honest-verification guardrails.
  • Optional links to OpenGame Showcase and OpenGame Studio.

Preview boundary

This version does not sign in to OpenGame, spend credits, call OpenGame APIs, publish games, or deploy a runtime. It is a local Skill bundle. A future MCP adapter can add authenticated tools without changing this Skill contract.

OpenGame is not affiliated with or endorsed by DeepSeek. DeepSeek Harness is a project of DeepSeek; this repository is an independent community integration.

Validate locally

npm test
npm run validate
npm pack --dry-run

License

MIT-0